Tuesday, March 27, 2012

TotD: When it Comes to Brothels...

... Politicians won't legalize someplace they'd have to risk being seen walking in and out of; it might cut into they and their friends ability to order out.

Saturday, March 24, 2012

Rant: An Actual 5 ways to "Fix" the CBC.

First, tell Jeffrey Dvorkin and all his acolytes to go fuck themselves. The CBC is not a god damned private art house network and becoming one isn't going to make you "relevant" with the kids. If you want to know why you've been dying for the last 30 years, it's the fucks like him who find their way into the leadership seat and seem to think there's no necessity to air anything anyone actually gives a damn about on it that are problem one. It's time people remember that the purpose of media is to Entertain AND Inform. If you don't do enough of the former, your ability to do the later becomes limited as your customer base dwindles.

Second, establish and maintain shows that people want to watch. You don't fucking cancel Hockey Night in Canada or Dragon's Den: you use them to drive eyeballs to your other shows. Fundamental Law of Business: people can't purchase what they can't find. In this sense, throwing away flagship programs people actually watch just makes you more irrelevant, not less.

Third, and extending on the second: stop this "We can't air US TV Shows" BS. The CBC needs to remember that the primary purpose of TV is entertainment. So, buy entertainment that people want to watch and use it to drive them to your other shows so people will give them a chance. Follow that up by making your shows the best shows they can be and you might find that they actually stick around instead of die on a cross labeled "No one cares about your backwoods network anymore".

Fourth, while News is important the list of people who want to watch people sit around and talk about it all day is not long and not young either. Seeing to it that your news is quality and relevant is good: depending on it for your entire business model nationally is folly.

Finally, adopt the policy that anyone who complains about you kicking a "private" networks ass on their own turf can go die in a fire. You may be a public entity, but a public entity that makes money for the public is better positioned than one that draws money from the public. Start doing that, and you'll quickly find yourself with a blank check to do what you want with less political interference.

Wednesday, March 21, 2012

TyL: Sometimes Free is all you Need.

Soooo, when I wiped my computer and installed OS X 10.7 earlier this year I threw away my VMware Fusion 2.0 install... just in time for tax season.

For some reason no one makes tax software for Macs that I can find (at least, north of the border), so I used to just load the software up in a Windows XP VM, plunk in my numbers, and get on with it. As such, I grabbed the install DVD for VMF2.0, slapped it in, and was greeted with a: "Sorry, we'll only install on Intel Macs!" error...

A short Google later I find out 2.0 won't run on 10.7 unless you boot into 32 bit mode. Yeah... no. Not wasting my time rebooting again and again for that. Some more Googling ensues and I find VirtualBox, a VM from Oracle ( and Sun before the purchase), that's conveniently free. WTF, give it a shot before dropping stupid money on a "commercial" VM.

30 Minutes later I'm up and running with no issues. Zippy, more responsive than VMF2.0 at least ever was, and entirely serviceable for the things I'm going to be doing with it.

Don't know if it games - don't care - but if all you need is something to boot Windows Apps from time to time you should be playing around with this before paying for something else.

Tuesday, March 20, 2012

LS: Should've Been Better At Math.

If you understand statistical analysis, you can likely identify winning scratch tickets just by looking at them and paying attention to the patterns.

Monday, March 19, 2012

TotD: On Real Money Auctions and Diablo 3

People sitting around complaining about service fees to auction virtual goods for real money in Diablo III need to wake up to the following reality about how this system works:

You get to play a game where, on occasion, something may drop during gameplay that someone else is likely to be willing to pay real cash for.

At this point, you can place it in a store operated and maintained by Blizzard, to be presented to willing customers for sale that Blizzard's been kind enough to bring to the store , and then Blizzard is going to do the really messy part of actually getting the money and putting it in your account.

In other words, all the actual work of selling your item is being done in the background while you're more than likely kicking around a dungeon still having fun. No one's going to do that for free and it's really no different a situation than you showing up at a consignment store and being told "This is going to be our cut of the final sale for doing all the hard stuff, take it or leave it". You always have the option to walk at that point but if you want to play you're going to have to play by the shop owners rules. Otherwise, you'd best be prepared to do all the actual work yourself.

Given the reputation of most third parties that have been doing "the actual work" in the past, good luck with that once there's a "legitimate" channel...

Saturday, March 17, 2012

TyL: When $1 Billion isn't $1 Billion.

Rob Ford likes to say: "We've got $1 Billion, lets build the Sheppard Subway out to Victoria Park".

Small problem: he doesn't have $1 Billion. In anything other than monopoly money that is.

What Ford had was an agreement that would've done the following two things: see $333M from the Federal government previously pledged to the Sheppard LRT under Transit City and up to $650M from the Provincial government if there was money left over from tunnelling all of Eglinton; a conditional which, given the history of these kinds of projects, is a pretty big given to accept at face value. Now, City Council tossed that agreement to the curve when they began overruling the Mayor on this file and established their own agenda so, at this point, one has to question where that money really lands. I suspect you could make a fairly safe argument that City Council is now positioned to decide where that money goes and that the Federal and Provincial money will flow back to a Sheppard LRT they were originally intended to fund and no longer be available for anything else.

If that's the case at the end of the day, then there's no money for subway stops at all and anyone who tells you otherwise is selling something.

TotD: Kickstarter Fever

We've had two successful Kickstarter projects now and much fanfare about potentially being able to revive classic PC gaming genres, or even titles, through crowd source financing. The first is Double Fine Adventure; a project that sees to reunite Tim Schafer and Ron Gilbert to make a classic old school adventure game and saw the public donate just under $3.34 Million to get it off the ground. Meanwhile, immediately on the coattails of this Brian Fargo has successfully raised the minimum required to see to it his project will be funded to create Wasteland 2: a sequel to a classic apocalyptic RPG from the late 80's.

So, a few thoughts today:

a) Kickstarter makes financing these things possible, but it's digital distribution avenues like Steam that makes them practical. Without this advent, these companies would run into the simple reality of finding themselves with a product but hindered by a distribution model that requires them to get buyers to be willing to purchase it. Steam eliminates corporate buyers and lets you go straight to the consumer; a good thing when you consider that Kickstarter just ate Gamestop's Pre-Order money to finance making the game. We'll get back to that later reality in a minute.

b) While these projects have been successful, they're both backing either noted creators and/or existing IP fan bases. While smaller projects have been financed through the method, we're still waiting on the new IP/unknown creator lining up $1M+ to make something that "can't be done under the studio system".

c) I'm hoping the DFA Pitch Video doesn't become the template by which all others are created because the Wasteland one shows you where copying it can go wrong when Comedy isn't your strength. Also, one suspects you're only going to be able to go "Big Gaming Hates You!!!!" so many times before the audience is going to tune you out. I'd like to see some different videos that play to the strengths of their creators and focus more on selling their game than bitching about market realities.

d) The truly interesting question here is this: are we simply letting Pre-Order money flow to the creators instead of Gametop, and putting it way up front instead of after the game is in the home stretch (Duke Nukem Forever notwithstanding), or will there be substantial purchasing power that remains on the backend. I'd say the answer will likely turn out to be 50/50 and likely comes down to how well the games are received when they are released. Which makes for an appendix question: if the end product turns out to be "crap", what effect does this have on people's willingness to continue participating in this "front end finance a game" model in the future?

Those are questions we really want to be able to answer to determine the long term feasibility of this business model but really can't until products start to ship.